With the release of Batman: Arkham City Game of the Year Edition and the massive amounts of DLC it has gathered in one place, I decided to dust off my standard game, and get back into fighting shape to take on the grief stricken Harley Quinn. Harley Quinn’s Revenge takes place slightly after all the events that transpired in the main story of Arkham City, and if you haven’t completed the main store with the exception of the Riddler Trophies, the DLC contains some spoilers to the main storyline. Altogether the romp back through the prison city is slightly less enjoyable the second time around for “Bats”, but this time he’s brought along a friend.
The story begins with you assuming the role of “The Boy Wonder”, looking for a missing Batman, but it seems to be trouble in the batcave, as Batman has been “off” since losing his love interest, and greatest antagonist all in the same night, as mentioned by Oracle as she brings you up to speed on the current situation. After a cutscene you enter a fight as Robin which plays out very similarly to his Riddler Challenge Maps. Deploy a few gadgets, sneak around a few corridors and you discover Batman’s utility belt, and the story cuts back to the Dark Knight. The DLC is arranged that after you complete a few objectives you switch back between the two characters; thus giving you backstory and current events in one seamless motion.
The fighting mechanics are as seamless as ever; however you can’t ever seem to shake the feeling that you’re playing nothing more than a Challenge Map for either Batman or Robin. You counter when prompted to, incorporate gadgets into the fray, and deliver the occasional one-liner as an armored glove slams into a nameless goon’s face, but none of this does anything to actually make you feel like you’re playing an immersive standalone chapter in Batman’s life. As with the Challenge Maps, the DLC is short, maybe the equivalent of playing 4 to 5 maps in one sitting. With very little to keep you coming back for more, it seems you’ll end up finding your way back to Story Plus Mode, or either playing one of the aforementioned Challenges.
It’s a redeeming concept to give Robin more lines in the Arkham City world, but it should have been done in the main game. Harley’s DLC is an interesting take on how Mr. J’s “condition” took its toll on the psycho-sidekick, and is fun for a few minutes but gets to be quite repetitive and hum drum. You do at times feel sorry for the character as her whole psychotic world has been turned upside down, but these are fleeting moments that don’t stick with you. For the true fan of the series it’s worth the few bucks to cap off an end to a great game, but don’t expect another nail biting, sweat causing, grand tour. This DLC is short and sweet, filled with a few eye catching moments, but fails to cause the same stir of emotions you get at the end of the main story.