Thank you and welcome again to another edition of Great Video Game Ideas Not Used. This edition will be covering two consoles that are to hit the market within the next 7 months, the Wii U and the Ouya . Now, I’m sure lots more people know about Nintendo’s console than those who are aware of Boxer8 ‘s product. Either way, these are the two most talked about gaming consoles that have yet to hit the market. But before I go any further, I have to ask that you show my affiliates ( Daddyplace , L.A.G. , and G4TE ) some love as well as the All Games Network . I hope that you enjoy the following for it’s informational purposes as well as my personal commentary (which generally every article pretty much is).
We’ll begin with the Nintendo Wii U . Now there has been talk about this console for a few years, though we officially got word of it at E3 2011 . For those who would like to know the technical specs, here they are:
Wii U Specs: *
Size: Approximately 1.8 inches high, 10.6 inches deep and 6.75 inches long
Weight: about 3.5 pounds
CPU: IBM Power®-based multi-core processor
GPU: AMD Radeon™-based High Definition GPU
Storage: Internal Flash Memory; 8 GB (Basic Set) or 32 GB (Deluxe Set), also supports SDHC cards and external USB storage
Media: Wii and Wii U Optical Discs; Wii U discs having a 25 GB data capacity
Audio Output:Uses six-channel PCM linear output via HDMI connector, or analog output via the AV Multi Out connector.
Video Output: Supports 1080p, 1080i, 720p, 480p and 480i. Compatible cables include HDMI™, Wii D-Terminal, Wii Component Video, Wii RGB, Wii S-Video Stereo AV and Wii AV.
Networking: Wii U can be connected to the Internet via a wireless (IEEE 802.11b/g/n) connection. The console features four USB 2.0 connectors – two in the front and two in the rear – that support Wii LAN Adapters.
Peripherals: Wii U Tablet Controller, Wii U Pro Controller, Wii Remote (Plus), Nunchuk, Classic Controller, and Wii Balance Board
(Console can support up to 2 Tablet Controllers and 4 Remotes or Pro Controllers as well as the Balance Board)
Energy Efficiency: Wii U utilizes specially designed power-saving features to lower its energy consumption.
This seems pretty decent, and would be a good console. I think my only personal gripe with it is the lack of memory, but if you have an external hard drive you can easily remedy that. I think it seems to be a pretty decent console for the buck it costs to get, which is the next thing I will go over. As of my last prediction, I figured the Wii U would cost about $400 USD. But I was wrong, it was actually lower than that. There are two set price points for those who do not know. $300 USD for the basic model and $350 for the deluxe model. Below is what is included with both models:
Basic Wii U :
White/Gray Wii U Console
8 GB of Memory
Deluxe Wii U :
Black Wii U Console w/ a stand
Black Tablet Controller w/ Charging Cradle
32 GB of Memory
And a copy of “Nintendo Land”
I’m not rocket scientist, but if you ask me, the Deluxe model is the better deal. I’m saying this from the standpoint that we currently do not know how much a Wii U Tablet Controller will cost, how much it will cost in order to get a charging base, or even if they will come with them. So an additional 50 bucks might actually save you more money in the long run, plus the Deluxe console has four times the amount of internal memory and you get “Nintendo Land” included in the deal.
For those who also want it, I have the specs for the Tablet controller as well, but you can also find them on Nintendo ‘s website:
Wii U Tablet Controller Info: *
The Wii U GamePad controller removes the traditional barriers between games, players and the TV by creating a second window into the video game world.
It also offers a new way for viewers to engage with their favorite entertainment. The GamePad incorporates a 6.2-inch, 16:9 aspect ratio LCD touch screen, as well as traditional button controls and two analog sticks. Inputs include a +Control Pad, L/R sticks, L/R stick buttons, A/B/X/Y buttons, L/R buttons, ZL/ZR buttons, Power button, HOME button, -/SELECT button, +/START button, and TV CONTROL button.
The GamePad also includes motion control (powered by an accelerometer, gyroscope and geomagnetic sensor), a front-facing camera, a microphone, stereo speakers, rumble features, a sensor bar, an included stylus and support for Near Field Communication (NFC) functionality.
It is powered by a rechargeable lithium-ion battery and weighs approximately 1.1 pounds (500 g).
I would assume that with the rechargeable battery being inside the controller, it is USB rechargeable if one does not have the base. I only say that because I don’t remember reading it anywhere. But not IU can move onto the part that I like, the console features.
Wii U Features:*
Nintendo TVii enables you to find, watch, and engage with TV shows, movies and sports programming, all from the Wii U GamePad. You can search for programs across Wii U Video Entertainment, TV channels and your own TiVo DVR. This service will be available in the United States and Canada at launch for users with a broadband wireless Internet connection.
Miiverse is a brand-new online gaming community that lets you share experiences, discuss games and discover new content with gamers from around the world. Using your Mii character within Miiverse, you will see games, applications or entertainment content that either you have used recently, expressed interest in learning more about or that your friends are using or discussing.
From here you can challenge your friends to play together, ask a question about a difficult level or discover new elements of your favorite games that you never knew existed. After a notable achievement or other share-worthy moment, you can pause your game or application and seamlessly post messages to the Miiverse community.
Near Field Communication (NFC):
Imagine a physical object in the real world affecting the game world right before your eyes… Using NFC technology, the Wii U GamePad has the capability to communicate wirelessly with objects that are held above it. This technology will will allow for a variety of new possibilities for games and activities in the future.
Other note worthy features are the Nintendo eShop , which allows you to purchase and download content to you console, retail games will also be available here. There this is the Internet Browser which will be viewable through both your television and Wii U controller screen. Video Entertainment will be coming from the likes of Amazon , Netflix , Youtube , and Hulu . Hopefully more providers will jump in before launch. And finally, Backward Compatibility , the Wii U will be compatible with nearly every game from the Wii library as well as use all of the Wii peripherals.
Now, here is a revised list of games that will be making it to the new console, coming directly from Nintendo ‘s website (I put them in alphabetical order):
Wii U Games :*
“Aliens: Colonial Marines”
“Assassin’s Creed III”
“Batman: Arkham City Armored Edition”
“Call of Duty Black Ops II”
“Epic Mickey 2: The Power of Two”
“ESPN Sports Connection”
“FIFA Soccer 13”
“Game & Wario”
“Game Party Champions”
“Just Dance 4”
“LEGO City Undercover”
“Madden NFL 13”
“Marvel Avengers: Battle for Earth”
“Mass Effect 3: Special Edition”
“New Super Mario Bros. U”
“Ninja Gaiden 3: Razor’s Edge”
“Sonic & SEGA All-Stars Racing Transformed”
“TANK! TANK! TANK!”
“The Wonderful 101”
“Warriors Orochi 3 Hyper”
“Wii Fit U”
“Your Shape: Fitness Evolved 2013”
That is so far 34 confirmed games, and this list has none of the games that have been speculated in my previous article . Not all of these games will be available on Day 1, but they should all be released soon after the Wii U hits stores. As a gamer, I’m looking forward to it. But there are still a few things that Nintendo should give us a glimpse into which they haven’t yet. Most notably, the connectivity between the 3DS and Wii U and how the two can be used together outside of cross-platform gaming. The same would also be nice for how the tablet controller as well. The new network that Nintendo has should offer up something that would allow both mediums to communicate with each other outside of gaming. And even in gaming, could the 3DS be used as a controller for the Wii U directly? Also, what about the pricing for the peripherals of the Wii U , why wasn’t that information given when the price and release date of the console were officially released? I’m sure it can be found on different gaming sites with the items up for sale, but it would have been nice for all of that information to be given all at once. Oh well, be one the look out for the Wii U to drop Sunday, November 18, 2012 if you didn’t already know that.
The next item up for bids, Boxer8 ‘s Ouya console. Now this is an Android based video game console for the home market. I look at it as more of the “Developer’s” game console, as each system in and of itself is a development kit. Below are the technical aspects of the new console”
Ouya Specs: **
Processor: Tegra3 quad-core processor ( SoC )
SoC^CPU: Quad-core ARM Cortex-A9 CPU
SoC^GPU: Nvidia ULP GeForce GPU
Memory: 1 GB RAM
Storage: 8 GB Internal Flash Storage
Video Output: HDMI connection to the TV, with support for up to 1080p HD
Networking: Wi-Fi 802.11 b/g/n: Bluetooth LE 4.0; Ethernet Port
Input: 1 USB 2.0 port
Controller: Wireless controller with standard controls (two analog sticks, d-pad, eight action buttons, a system button), a touchpad
Operating System: Android 4.0 “Ice Cream Sandwich”
This new console also has a lack of data storage, but then again, it runs on Android, so it probably doesn’t really need a whole lot of space in order to accommodate games and apps. The console is also about the size of a Rubik’s Cube, which is kind of small, so there isn’t much space on the outside of the unit, which would probably explain the 1 USB port, but as long as it is compatible with USB port hubs that allow for additional ports to be added, it should be fine.
Next up are the features of the console:**
Online Store (Not yet given a name)
Access to Android Market Games
Now, I will say this list is small and pretty much self-explanatory as it is. But with Free-to-Play Games being their main attraction, people can easily get confused. It literally means for this system every game developed for it must have a form in which the game can be played without cost. That could be whether the whole game is free, there is just a demo and you pay actual game, or the game is free, but specific items, characters, maps, or story lines have to be purchased to continue forward. I’d rather not have someone misinformed thinking that you just buy the console and every game you play is completely free. The developers still have to make money, just this way, they could make more of it, at least from the indie standpoint anyway. And without the extra overhead costs, they can makes games that are great without having to charge a lot for them. Speaking of games, here is a list of confirmed and non-confirmed games for the Ouya .
Ouya games (confirmed) :**
“Echoes of Eternia”
“Final Fantasy III”
“Human Element Prequel” (Exclusive)
“Legends of Aethereus”
“Rival Threads: Last Class of Heroes”
“Saturday Morning RPG”
“Super Retro Squad”
“Tropical Treasures 2”
Ouya games (non-confirmed) :**
“Madden NFL 12” (most likely “Madden 13” instead)
“Samurai II Vengeance”
There are seemingly 21 games to make it to the Ouya , 13 confirmed, 8 not. The line-up looks decent, but I honestly can’t wait to see what comes of it when it launches. I’m almost certain that many of the XBLIG Developers will make ports of their games for Ouya . I’d love to see what the better and more thoughtout Indie Game Developers like Milkstone Studios , Barker’s Crest , Twisted-Ed Games and Bomber Games (I know, they didn’t develop for XBLIG) could do with this console. I’d also like to see some of the more big time game companies jump in on this (barring those that already have), but I won’t hold my breathe.
Another great thing for those who do not know anything about Ouya , the console is only going to be $99. But that only includes one controller, and the console supports up to four. If you pre-order through the website at current from within the US, you pay $109.00 USD ($10.00 of that is shipping) for the console with one controller, and an additional $30.00 per controller up to four. International pays an $10.00 in shipping for pre-order to have the console in March 2013, all others have to wait until April 2013 to pick it up retail.
Now there are a few things that I do think this console is missing. There seems to be a lack of voice chat for online play, the hadn’t been mention of a possible companion list for people you’d like to regularly play with, and a SD card port would have been great to add for expanding the internal memory. A voice over ip protocol should have been put together if it isn’t already, along with the proper gear for it to work. Though honestly some of these things can possibly be developed by other companies and sold as add-ons to the console. It would have been nice to have the option of a physical medium to purchase games, but it truthfully isn’t needed in this case. An Ouya based internet browser would also be cool, but that would really only be able to work if a USB hub could be attached so that one could use a keyboard and mouse. And lastly, the only other thing I feel like is missing would be Component, and Composite outputs. I know it would look much better to have it in HD, but not everyone has an HD TV (or even one with an HDMI input) to which they can hook their consoles to, so it would be a great idea to include those options. Having the additional outputs would only work for Boxer8 in the long-run. Either way, from what I have seen about the Ouya so far, it looks like it’ll shape up to be a great console.
Now on a personal note before I close this article out, I have read a long of horrible and unneeded bashing of both the Wii U and the Ouya on the net. As an avid gamer, this disappoints me. How can you speak so lowly of anything that you have yet to experience? I mean, neither console is out and in the hands of players and consumers, so why try to shoot them down before then? I am no company or console fanboy, not even in the slightest. I am a gamer, a true gamer, and anything that opens up options for me to play is a good thing. If these two consoles being released now means I’ll have better games to play later, then why should I complain? Honestly, why should anyone complain? If you don’t want them, then don’t get them, but don’t try to make others feel dumb for making a choice for themselves. Plus hey, if they have the console and you go visit them, you might play and like it, so stay open minded. Alright, that’s it for me, so please if you will, share my article (or any of them really) in different forums or websites with other gamers. Also keep an eye out for the next edition I think up. Until then, enjoy your games.
*Information found at these links:
**Information found at these links: