Following the events of Arkham City, Harley Quinn’s Revenge picks up two weeks after to give some form of closure to that devastating night.
Batman has gone missing after re-entering Arkham City to save a group of cops and it’s up to the Boy Wonder to find him. On top of that, Harley has completely lost it and has vowed to get revenge for the death of her beloved Joker.
The story starts off with Robin talking to Oracle about Batman, and how he hasn’t been quite the same since that night. Batman refuses to talk about any of the events that happened, the death of Joker and his beloved Talia, and Robin, Oracle, and Jim Gordon are concerned.
The introduction of Robin as a playable character is something that is truly interesting. There are different gadgets, like the Snap-Flash and the Bullet Shield, and it shows the difference between playing as Robin and Batman. They’re nifty during fights that have a lot of thugs, and it’s entertaining watching Robin beat-down guys with his extendable baton.The only downside to playing as Robin, however, is the fact that his move sequences in fighting situations are monotonous and restricted, like Batman’s fighting style can be at times.
The game follows a time line that jumps halfway through the game. The beginning third is played as Robin in the present day, the middle recalls the events leading up to Batman’s disappearance, and the end jumps back to modern day where Batman is found and both Batman and Robin must stop Harley Quinn.
The storyline is interesting, but the only challenge lies in the sheer number of thugs in each place. There technically aren’t any boss fights, just situations that require good timing and stealth. The stealth rooms are often filled with snipers, and the variety of thugs carrying stun batons and shields can drive any gamer who hasn’t played a Batman game recently insane with frustration.
Another aspect of the DLC that takes away from the awesomeness of the Batman franchise that Rocksteady has created is the linear quality of the story. The open world that made Batman: Arkham City the Game of the Year is closed off to a specific area of the city. There is barely any exploration of the city making the DLC more like a side mission than an actual expansion of the storyline.
Harley’s Revenge never truly addresses Batman’s feelings and the way the events affected him. The characters hint that something hasn’t been right since the night that both Joker and Talia died, but the player is never able to see it for themselves whether Batman is really okay.
Overall, Harley’s Revenge is two hours of gameplay that allows one to submerge themselves into Arkham City once more and gain the satisfaction of beating Harley’s thugs to a pulp. It is definitely worth the $9.99 it is being sold for in the Xbox Marketplace.