The warrior archetype in Kingdoms of Amalur: Reckoning is the simplest to play, but not always the simplest to build. The variety of special abilities available to this type of character makes it unclear what abilities would be useful for an efficient build. For example, pure warriors actually make poor archers, though you might think otherwise. The following guide will help you build a strong warrior in Kingdoms of Amalur: Reckoning.
Destiny – The warrior destiny gives you increased melee damage and makes your stun attacks more effective. In order to take advantage of this, you will want to acquire at least one stunning attack or use weapons that stun on hit. Ranks in Blacksmithing and Sagecrafting will especially help you build such weapons and are useful for a warrior build.
Weapons – A warrior has three primary weapons: longsword, hammer, and greatsword. In addition, this type of character should always equip a good shield, since warriors are more effective with shields than other types of characters. Since none of the available weapons are ranged, you may be tempted to equip a ranged weapon like a bow or chakram. This is a poor choice. You are better off using one of the few ranged abilities of the warrior. As far as which weapon combination you should use, that is based on your play style. Longswords are fastest, but greatswords deal more damage in an area, and hammers deal more damage still. A longsword and one of the high damage weapons is usually the best choice, but you may also want to focus on a single weapon. This allows you to wield two different types of the same weapon and use whichever is most efficient for a particular enemy or situation. Greatsword and hammer is not a particularly good weapon combination.
Passive Abilities – The greatsword passive ability isn’t available until second tier, so if that is your only weapon, you will need to take non-Mastery skills at first tier to build up to it. In addition to the useful Mastery skills, Skillful Defense is excellent if you are good at blocking with the shield and Hardy Constitution is essentially required for all characters, due to the extra health and resistance it gives you. At tier 4 your will want Bulwark as soon as it becomes available, because it is a passive ability that can stun enemies.
Sustained Abilities – You have only one sustained ability, but it is a must buy ability. Battle Frenzy will increase your damage whenever you kill an enemy. It also has two powerful upgrades: Stoneskin and Celerity. The first increases your physical resistance and the second increases your attack speed. These should all be purchase as soon as they become available.
Active Abilities – The Brutal Weaponry tree is important to warriors because a lack of ranged attack means the warrior needs more options in combat. Hammer users should be aware that Brutal Weaponry III provides no benefit to hammers, though. If you really want a ranged attack, pick up Harpoon at tier 1. The one ability you should avoid at all costs is Adrenaline Surge and all upgrades for it. The best ability for warriors is Quake because once you get the Aftershock upgrade it can stun enemies, allowing you to take advantage of your destiny and Concussive Force. Finally, at some point you will basically have to choose between War Cry and Relentless Assault. The former is more useful when you first get it, but the latter when fully upgrades will basically make you impossible to kill while in a fight. This is just a matter of taste and you will need both to actually reach the highest level of your destiny, so mostly you are just choosing order.