So you want to be a hero? This simple question was the subtitle to Quest for Glory, the video game that made me a gamer for life. Quest for Glory was an innovative 2D role playing game released by Sierra Games in the early 1990s. I first played the game at a friend’s house, and I immediately became addicted to its incredibly detailed fantasy world.
You began the game as a lone traveler who has wandered into a strange land and discovered a small town named Spielburg. The forest path behind you became blocked by an avalanche, so there is no going back. As you may have already guessed, things aren’t exactly going so great in the town of Spielburg. The Baron’s son and daughter are missing, marauding bands of brigands are terrorizing travelers, and creatures such as ghosts and goblins stalk the surrounding forest.
As if all of this weren’t bad enough, a powerful witch threatens the entire land with destruction. Don’t worry, this all takes place in an age where valiant heroes risk their lives to defeat the darkest evils and save the world. However, there is one small problem…there are no heroes left in town. I guess you will just have to do for now.
Why the game was unique
While playing Quest for Glory, you needed to save often, because you never knew what just might kill you. Most RPG games would frustrate you upon your character’s death; Quest for Glory made it a funny and unforgettable moment. Each and every death was accompanied by a unique message that would appear to either taunt you, or drop a bad pun that would force you to smile.
For example, if you were attempting to pick a lock and accidentally clicked on your character’s head instead of the door, you would receive a message stating that “you delicately insert the lockpick into your left nostril.” Seconds later, your character died, and you were greeted with a message stating that you had shoved the lockpick so far up your nose that it caused a cerebral hemorrhage. Yep, that’s just one crazy way to die in Quest for Glory, and believe me there are many more.
How it compares today
Despite being released twenty years ago, Quest for Glory still compares very favorably to many modern games. The characters in Quest for Glory are unique and highly detailed, while characters in quite a few of today’s games are bland or modeled from some cliche. I believe the reason for Quest for Glory’s memorable gameplay was the fact that it was made during a time when creative game design weighed more heavily than having the latest jaw dropping graphics.
I’m still a big gamer today; especially role-playing games. Some of my favorites include The Elder Scrolls: Morrowind, and the Diablo series. However, at least once a year I have to return to the world of Quest for Glory, and play either the original game or one of its sequels.